bmv2
Designing your own switch target with bmv2
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control_action.h
1/* Copyright 2013-present Barefoot Networks, Inc.
2 *
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16/*
17 * Antonin Bas (antonin@barefootnetworks.com)
18 *
19 */
20
21#ifndef BM_BM_SIM_CONTROL_ACTION_H_
22#define BM_BM_SIM_CONTROL_ACTION_H_
23
24#include <memory>
25#include <string>
26
27#include "control_flow.h"
28
29namespace bm {
30
31class Packet;
32class ActionFn;
33
34class ControlAction : public ControlFlowNode {
35 public:
36 ControlAction(const std::string &name, p4object_id_t id);
37
38 ControlAction(const std::string &name, p4object_id_t id,
39 std::unique_ptr<SourceInfo> source_info);
40
41 void set_next_node(ControlFlowNode *next_node);
42
43 void set_action(ActionFn *action);
44
45 const ControlFlowNode *operator()(Packet *pkt) const override;
46
47 private:
48 ControlFlowNode *next_node{nullptr};
49 ActionFn *action;
50};
51
52} // namespace bm
53
54#endif // BM_BM_SIM_CONTROL_ACTION_H_