bmv2
Designing your own switch target with bmv2
named_p4object.h
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1 /* Copyright 2013-present Barefoot Networks, Inc.
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 /*
17  * Antonin Bas (antonin@barefootnetworks.com)
18  *
19  */
20 
22 
23 #ifndef BM_BM_SIM_NAMED_P4OBJECT_H_
24 #define BM_BM_SIM_NAMED_P4OBJECT_H_
25 
26 #include <bm/bm_sim/source_info.h>
27 #include <memory>
28 #include <string>
29 #include <utility>
30 
31 namespace bm {
32 
33 using p4object_id_t = int;
34 
40  public:
41  NamedP4Object(const std::string &name, p4object_id_t id)
42  : name(name), id(id) {}
43  NamedP4Object(const std::string &name, p4object_id_t id,
44  std::unique_ptr<SourceInfo> source_info)
45  : name(name), id(id), source_info(std::move(source_info)) {}
46 
47  virtual ~NamedP4Object() { }
48 
50  const std::string &get_name() const { return name; }
51 
53  p4object_id_t get_id() const { return id; }
54 
56  NamedP4Object(const NamedP4Object &other) = delete;
58  NamedP4Object &operator=(const NamedP4Object &other) = delete;
59 
61  NamedP4Object(NamedP4Object &&other) = default;
63  NamedP4Object &operator=(NamedP4Object &&other) = default;
64 
65  const SourceInfo *get_source_info() const { return source_info.get(); }
66 
67  protected:
68  std::string name;
69  p4object_id_t id;
70  std::unique_ptr<SourceInfo> source_info;
71 };
72 
73 } // namespace bm
74 
75 #endif // BM_BM_SIM_NAMED_P4OBJECT_H_
bm::NamedP4Object
Definition: named_p4object.h:39
bm::NamedP4Object::get_name
const std::string & get_name() const
Get the name of the P4 instance.
Definition: named_p4object.h:50
source_info.h
bm::NamedP4Object::operator=
NamedP4Object & operator=(const NamedP4Object &other)=delete
Deleted copy assignment operator.
bm::NamedP4Object::get_id
p4object_id_t get_id() const
Get the compiler-provided id.
Definition: named_p4object.h:53