bmv2
Designing your own switch target with bmv2
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packet_handler.h
1/* Copyright 2013-present Barefoot Networks, Inc.
2 *
3 * Licensed under the Apache License, Version 2.0 (the "License");
4 * you may not use this file except in compliance with the License.
5 * You may obtain a copy of the License at
6 *
7 * http://www.apache.org/licenses/LICENSE-2.0
8 *
9 * Unless required by applicable law or agreed to in writing, software
10 * distributed under the License is distributed on an "AS IS" BASIS,
11 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12 * See the License for the specific language governing permissions and
13 * limitations under the License.
14 */
15
16#ifndef BM_BM_SIM_PACKET_HANDLER_H_
17#define BM_BM_SIM_PACKET_HANDLER_H_
18
19#include <functional>
20
21namespace bm {
22
23class PacketDispatcherIface {
24 public:
25 using PacketHandler = std::function<void(int port_num, const char *buffer,
26 int len, void* cookie)>;
27 enum class ReturnCode {
28 SUCCESS,
29 UNSUPPORTED,
30 ERROR
31 };
32
33 virtual ReturnCode set_packet_handler(const PacketHandler &handler,
34 void* cookie) = 0;
35};
36
37class PacketReceiverIface {
38 public:
39 virtual void send_packet(int port_num, const char* buffer, int len) = 0;
40};
41
42} // namespace bm
43
44#endif // BM_BM_SIM_PACKET_HANDLER_H_