bmv2
Designing your own switch target with bmv2
pipeline.h
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1 /* Copyright 2013-present Barefoot Networks, Inc.
2  *
3  * Licensed under the Apache License, Version 2.0 (the "License");
4  * you may not use this file except in compliance with the License.
5  * You may obtain a copy of the License at
6  *
7  * http://www.apache.org/licenses/LICENSE-2.0
8  *
9  * Unless required by applicable law or agreed to in writing, software
10  * distributed under the License is distributed on an "AS IS" BASIS,
11  * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
12  * See the License for the specific language governing permissions and
13  * limitations under the License.
14  */
15 
16 /*
17  * Antonin Bas (antonin@barefootnetworks.com)
18  *
19  */
20 
22 
23 #ifndef BM_BM_SIM_PIPELINE_H_
24 #define BM_BM_SIM_PIPELINE_H_
25 
26 #include <string>
27 
28 #include "control_flow.h"
29 #include "named_p4object.h"
30 
31 namespace bm {
32 
36 class Pipeline : public NamedP4Object {
37  public:
38  Pipeline(const std::string &name, p4object_id_t id,
39  ControlFlowNode *first_node)
40  : NamedP4Object(name, id), first_node(first_node) {}
41 
46  void apply(Packet *pkt);
47 
49  Pipeline(const Pipeline &other) = delete;
51  Pipeline &operator=(const Pipeline &other) = delete;
52 
54  Pipeline(Pipeline &&other) /*noexcept*/ = default;
56  Pipeline &operator=(Pipeline &&other) /*noexcept*/ = default;
57 
58  private:
59  ControlFlowNode *first_node;
60 };
61 
62 } // namespace bm
63 
64 #endif // BM_BM_SIM_PIPELINE_H_
bm::NamedP4Object
Definition: named_p4object.h:39
named_p4object.h
bm::Packet
Definition: packet.h:98
bm::Pipeline::operator=
Pipeline & operator=(const Pipeline &other)=delete
Deleted copy assignment operator.
bm::Pipeline
Definition: pipeline.h:36
bm::Pipeline::apply
void apply(Packet *pkt)